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NIKOLETT MIHALKA
ART DIRECTOR
![]() | ![]() | ![]() Character RendersResponsible for posing the character and setting up lighting using Unreal Engine. Utilizing Photoshop to create visual effects and perform touch-ups on the character. | ![]() Art & Creative DirectionWorking with our social media team overseeing and providing creative and art direction for each of the social media post. | ![]() In Game Pop UpDesign work created for in game pop ups, Using Photoshop and Unreal Engine. |
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![]() In Game ScreenshotsScreenshots taken using Unreal engine. | ![]() Kombat Kast Logo DesignLogo design created using Illustrator and Photoshop. |
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